Broom Shroom - Patch #132
Patch 132 and Season 32, what a pleasant coincidence đź’š 19 cards were modified this week to potentiality shake up the meta, dusting off some under performers, while fine tuning the balance of a few spell cards. Read all about them in the notes below!
CHANGES ⚙️
- Moving forward we will no longer seed the market with USDC and mint cards for liquidity. Starting next week, players will be able to mint all remaining Starter cards as Gold in Conquest! Over 100+ new Gold cards will be available to collect.
Glorious Mane (40)
Cost:
3
→
2
Text:
Give target ally unit +2/+2. Give units of its element in your hand and deck +1/+1.
↓
Give target ally unit +1/+1. Give units of its element in your hand and deck +1/+1.
Ground Pound (89)
Text:
Attach Roots to target unit. Do damage equal to its health to all other units.
↓
Give target ally unit Guard. Do damage equal to its power to enemy units.
Rave (1039)
Cost:
2
→
3
Text:
Give all units +1/-1.
↓
Give all units +2/-1
Grim Reprisal (1066)
Traits:
→
wither
"Crusher" âžž "Voidstone Golem" (1095)
FlavorText:
"Its whole body is made of Ionized Magnetite. On a related note, my computer needs replacing." - Mai, Field Journal
→
"Its whole body is made of Ionized Voidstone. On a related note, my computer needs replacing." - Mai, Field Journal
Name:
Crusher
→
Voidstone Golem
Text:
Summon: Enemies lose Armor.
↓
Enemy traits are disabled.
Fair Ticket (1112)
Text:
Give target ally unit Dash. Draw a unit with equal cost to that unit.
↓
Give target ally unit Dash. Draw a unit with equal power to that unit.
Whisk Away (2007)
Text:
Return target 2Â cost or less enemy unit to deck.
↓
Return target enemy unit with 3Â health or less to deck.
Bane She (2013)
Health:
1
→
3
Power:
4
→
1
Text:
Sunset: Do 1Â damage to sleeping enemies.
↓
Play: Steal 1Â power from each enemy unit.
Traits:
stealth, wither, lifesteal
→
lifesteal
Waterline (2017)
Text:
Destroy the lowest-cost units.
↓
Destroy all the lowest-health units.
Ill Will (2038)
Text:
Attach Hex to enemy units. Until your next turn, all enemy cards have +1Â cost.
↓
Attach Hex to enemy units. Until your next turn, all enemy cards and enchants have +1Â cost.
Whelm (2053)
Text:
Do 3Â damage to 3Â cost and less enemy units.
↓
Do 3Â damage to all enemy units with 3Â power or less.
Judgement (2065)
Text:
Both players destroy their highest-cost unit (right-most if tied).
↓
Destroy each player’s highest-power unit.
Mind Control (3031)
Cost:
4
→
5
Text:
Steal target 2Â cost or less enemy unit. Set it to 2/2, Give it Guard and attach Barrier.
↓
Steal target enemy unit with 2Â power or less.
Second Chance (3043)
Cost:
4
→
5
Text:
Summon your top dead unit as 4/4. Give it Banner and attach Shield.
↓
Summon your top dead unit as 5/5. Give it Banner and attach Shield.
"Toil & Trouble" âžž "Chain Lightning" (3069)
ArtSlug:
spell-case-71
→
spell-heran-02
Element:
air
→
light
FlavorText:
"I'm not big on toil, but I'm always down to make some trouble!" - Zoey
→
"What a shocking turn of events." - Zoey
Name:
Toil & Trouble
→
Chain Lightning
Text:
Do 1Â damage to a target. Add Zap to your hand.
↓
Do 1Â damage to a target. Slay: Do 1Â damage to the lowest-health enemy.
Traits:
lifesteal
→
lifesteal, wither
Broom Shroom (3102)
Text:
Summon: Dust attachments on units. Give your hero +1Â health for each dusted.
↓
Sunset: Dust all attachments. Give your hero +1Â health for each dusted.
Food Chain (3105)
Text:
Destroy target ally unit. Draw a higher cost unit of its element. It gains the destroyed unit's stats. Attach this spell to it with +1Â cost.
↓
Destroy target ally unit. Draw a unit of its element. It gains the destroyed unit's stats. Attach this spell to it with +1Â cost.
Blow Away (4000)
Text:
Return target unit to hand. Mulligan that unit.
↓
Return target enemy unit to deck.
Shrink Ray (4035)
Text:
Attach Silence to target unit. Set that unit to 1Â health.
↓
Attach Silence to target unit. Set that unit to 1/1.